Posted by Glen Sears | December 12, 2017 3:58 pm | No Comments
(Additional contribution by Dan Charlson)
Many people ask us, “Why should I use MediaNet? Building a digital music product can’t be that difficult or expensive.” After 15 years in the digital music industry, there’s one thing we know for sure—building a digital music product alone is that difficult and expensive.
Music licensing is deeply complex. Multi-format file distribution requires massive server resources. Most importantly, paying royalties accurately to the law requires a content library that intelligently tracks ownership information for labels and publishers. Only MediaNet has a library like that, available through our MN Open API or Enterprise solutions.
There are four major areas MediaNet offers product teams and developers the tools they need:
- Catalog and Label Relationships (Majors, Indies, Aggregators)
- Content Fulfillment and Delivery (API, Download/Streaming Servers, CDN)
- Rights & Royalty Reporting and Administration (Labels, Publishers, PROs)
- Data Access & Management (XML Feeds, Metadata, Trending, Analytics)
Complications in digital music arise when data must be sent between providers for different services. Some companies offer APIs for catalog and metadata, others can administer royalty payments. MediaNet is the company can do it all under one roof, with full transparency at a time when the music industry is turning against the black box.
Beyond accountability and convenience, the MediaNet Platform is dependable and up-to-date, with rock-solid servers. MediaNet has powered the world’s best-loved music apps. Diverse services like Beats Music, MOG, Google Play, Songza, Yahoo! Music, AOL Music, MTV Urge, Turntable.fm, and so many more. Those services have enjoyed deployment in nine territories—US, Canada, UK, France, Germany, Ireland, India, Australia, and South Africa.
In short, startups and enterprise clients use MediaNet because we:
- Manage the most complicated digital music installations in the world. If it’s complicated, we get the call.
- Are pure B2B; we have no consumer-facing product.
- Are the only company with the tools to ensure all rights holders are paid for every play.
- Are prepared for the scale of any start-up’s growth; if you go viral, our system won’t even hiccup.
Think of your music service like an iceberg. The visible parts of your service are your focus: user interface, client applications, marketing, ecommerce, and customer support. Everything else? MediaNet does the invisible work, operating out of sight to power your service. We’ve built the tools, systems, and processes to power these services simultaneously, at scale and with maximum availability.
Our music catalog is always growing. MediaNet processes 200,000 new tracks, and 1-2 million updates to our library, per week. We add an average of 5M tracks every year to our catalog. We manage over 2 petabytes of physical storage for these files in 11 formats. Despite the availability of scalable cloud storage, our methodology is more stable and costs less over the long term than using a cloud service.
Growth at this level requires a dizzying amount of data management. Content deliveries (assets, art, XML feeds addressing metadata, rights, and pricing) in multiple formats being delivered from 1000’s of sources that cover over 50 territories and currencies—all while maintaining proper ownership chains for every track so rights owners can be paid.
Additionally, we work with global Content Distribution Network (CDN) partners to deliver an optimal streaming experience to end users everywhere. Akamai, Level3, Verizon-EdgeCast, and Limelight CDN technology ensure that our massive library of groomed content is delivered at better speeds and lower cost than individual services can achieve. We pass 100% of those savings onto our partners (that’s you).
MediaNet is a unique company. We’re the only B2B digital music platform on the planet with a digital content library that intelligently understands the entire ownership structure of each track. We process data at levels only search giants like Google and Facebook can. We have one foot in technology, and the other foot in the music industry.
MediaNet offers the only available digital music platform that can license, distribute, report, and pay under one roof. Call or email us to find out exactly what we can do for you.
Get started right away with the most powerful B2B digital music platform on the planet.
Posted by Glen Sears | September 8, 2015 11:49 am | No Comments
Story of the Week
Digital Song Sales Hit Seven-Year Low, Streaming Continues to Rise
15.66 million. The lowest weekly number in nearly eight years for digital songs sold in the U.S. According to Nielsen, the week ending Aug. 27 had the smallest weekly sum for song downloads since the week ending Dec. 9, 2007, when 15.64 million were sold.
Not surprisingly, as sales plummet streaming continues its ascent, with the same frame marking the highest week of total U.S. on-demand audio and video streams: 6.6 billion. The streaming surge follows as consumers adapt to free and low-cost streaming services (like Spotify, YouTube and Apple Music) and shift away from the pay-to-own model.
Read More: http://bit.ly/1PZrX2W
Other Important Headlines
Google Brings Its Music Streaming Service to Japan’s Unique Digital Music Market – Google followed Apple and brought Play Music All Access to Japan on Friday, giving the world’s second-largest music market subscription services from two huge technology companies. Read More
Comscore Data Shows 44 Million In U.S. Have Used Apple Music – That number is much higher than the 10 million global user figure “leaked” by supposed industry insiders last month. Read More
Why Profit Isn’t An Issue For Apple Music – “Apple has always primarily been a hardware company, and has a history of operating many of its services, like iTunes, at a loss.” Read More
StubHub Claims Many Users Don’t Want To See Out-of-Pocket Prices – “We have many different types of users at StubHub. A significant number of users prefer to comparison shop while other users prefer to just see the out of pocket price when making purchasing decisions.” Read More
ReverbNation Has Been Hacked – Change Your Password Now! – Law enforcement agents say that in January of 2014, an individual, who has since been charged, illegally accessed a vendor’s computer systems and gained access. Read More
Pandora To Celebrate 10 Years With Ad Free Listening Tomorrow, September 9th – They’re calling it Listener Love Day – a full day of music with no ads from 12:00am ET, Wednesday, September 9 thru 12:00am ET, Thursday, September 10. Read More
The ‘Friend’ Who Killed a Grooveshark Executive Faces Life In Prison – According to details released by Florida’s Sixth Circuit State Attorney’s Office this morning, Torres faces formal sentencing October. That could include life in prison. Read More
Posted by Frank Johnson | July 1, 2015 1:10 pm | 1 Comment
“Everyone involved in creating a piece of music should be able to rely on income from that music when it’s used.”
Such a simple concept has proven seemingly impossible to achieve. Artists, songwriters, and performers often don’t know when their music is used. The owners of sound recordings expend enormous resources taking legal action to prevent illegal use. Publishers use complex formulas to calculate payments, arriving at numbers that often don’t reflect the total use of each piece of content.
It shouldn’t be this difficult.
Scouring the ends of the Earth, hunting royalties in back corners of the Internet is an effective but temporary fix. 900,000 unclaimed royalty sources is a staggering number, and it’s growing. The back-end pipes of the music industry are broken. Wrapping them in plumber’s tape may slow the leak, but it fills no holes. Rights owners deserve a better solution.
Simply put, the only way to guarantee royalties are delivered to copyright holders is for every music service to sit atop a fully rights-managed content delivery platform.
Right now, when a song is purchased, downloaded, or streamed, that data is sent to a third party. That third party then attempts to connect the right people with the right payments. In many cases the payments and associated statements, each with millions of lines of information, are sent to another company to distribute to the artist and writers.
This is the simplest representation. Many services are much more complicated, adding in layer after layer of complexity. When this complexity yields breakage. someone always loses. In almost every case it is the artists, songwriters, and performers. Their actual take-home pay is truncated and fractured, and it isn’t because companies don’t want to pay them. They’re doing the best they can.
We aren’t here to debate record deals, songwriting splits, or speculate on how much artists should be making. Our experience in the music industry has shown us that contracts even as they exist are not reliably fulfilled. We firmly believe that until someone can say, “Your music was used in exactly this way, you are owed exactly this much,” the conversation can’t truly begin.
This is the world we envision at MediaNet. Every established and disruptive music service perched on a firm foundation, one that is intimately aware of how music is being used and who is supposed to be paid. It might seem like a pipe dream, but we’ve already built it here at MediaNet. It’s already working, and rights holders are being paid.
Using our 15 years of digital music delivery experience, we decided in 2012 that content needed to be tied to rights at every level. If not, it becomes a game of Bad Telephone, where each extra layer of digital music infrastructure adds loss and obscures data. Right now digital music delivery is a Rube Goldberg machine. We’re making it lean and mean, as simple as the Easy Button.
We’ve launched and support some of the world’s best-loved music apps, like Beats, Songza, and Turntable.fm. The data required to stream digital music at this level is enormous. 4.1 petabytes pass through our servers each month, 8x the volume of data stored in the US Library of Congress.
Taking in track catalogs, assigning deep metadata, resolving duplication, managing infrastructure, and delivering in 11 formats for dozens of B2B use cases across the globe is an enormous undertaking. Managing content, catalogs, and data at this scale isn’t possible for everyone, but we do it every day. Any music service can be integrated into our platform.
Rights-managed digital music delivery is something every artist, songwriter, performer, label, publisher, and rights holder deserves.
The dirty truth no one is telling is that there’s no single fix for digital music. No magic business model. A rights-managed music fulfillment platform won’t solve piracy, and it won’t ensure all rights holders are treated equitably. But we believe none of these greater challenges in music can be faced until a fundamental question is answered: Can you effectively monitor and run your entire digital music supply chain? That is one question we do have the answer to: “yes.” We’ve already built the platform for you. And it’s working.
Our vision of the future of music is simple. We envision a world where the panoply of music services can all confidently and transparently report and pay every rights holder for every single play. To that end, we’ve put our cards on the table and invested in that future. Our goal is to ensure that when a song is played, everyone gets paid.
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