MediaNet Blog

The Digital Decade Ahead

Posted by admin | January 29, 2010 3:01 pm | No Comments

Many pundits are calling the first decade of the 21st century, “The Digital Decade”. What they mean is that in the early 2000s digital media and digital devices penetrated popular culture. Consumers came to understand and use broadband, digital downloads, online shopping, social networking, MP3 players, digital cameras, smartphones and so on. Fair enough, but the last decade was prologue to a greater transformation that will be realized in the coming decade. Here are some of the trends that will drive that transformation.

A computer in Every Pocket. Blazing fast broadband through advanced wireless networks, Wimax and wired ISPs will become the norm. The hardware for displays, processing power, storage capacity and extended battery life that can support the most complex apps, will continue to advance and substantially improve the consumer experience. In an old episode of Star Trek, the starship crew discovered a big glowing device that housed all the knowledge in the world. Soon everyone will have a computer in their pocket with instant access to (almost) all information.

Multifunctional Platforms Rule. Today a typical household has a plethora of devices from telephones and message machines to CD players and stereos. Much of this hardware is the legacy of a transitional period in communications and home entertainment. The notion of a wired telephone that is just for talking seems like a quaint throwback to simpler times. Increasingly electronics will blend together into multifunctional devices with certain common characteristics. They will essentially all be IP connected computers with speakers/headphones and displays for audio-visual output, and some combination of cameras, microphones, touchscreens or keyboards for input. The form factor, specific features, and combination of devices utilized will depend on the particular interests of the user.

All Media Becomes Digital. Music has already shifted but the same will hold true for television shows, movies, books, magazines, newspapers and games. As they make this transition, what it means to be a television show, magazine, book or game will change. A sports fan could select and stream any camera view of a live event, an ad in a fashion magazine could be interactive, and a static illustration in a book could come to life like a story about Hogwarts in the Daily Prophet. Playing “Call of Duty” is a much different experience when you are competing against an army of online users. That is not to say that you won’t be able to buy a physical book or CD but these will increasingly become minority mediums as new consumption patterns proliferate.

Just Click Play.  Media used to be in the form of objects you own and increasingly it has shifted to a digital stream of information you consume. It was natural for entertainment producers and retailers to try to apply an old paradigm to a new medium and as a result we were offered digital downloads to buy and own. But access will ultimately trump ownership as cloud computing becomes mainstream.  A new generation of consumers doesn’t need to see that they have a file saved on a laptop. As long as they can just click play, their needs are served.

People Will Pay for Relevant Access. In the analog world, the packaging of premium media was carefully controlled. Music was sold in albums. Television shows were programmed on channels and channels were bundled by cable operators. In the digital world, people will not pay for something they don’t want.  Media will become untethered, as evidenced by how quickly digital album sales reverted to singles sales. Expect to see similar disaggregation of television shows, for example, from channels and bundles to the individual shows a viewer cares about.  Consumers currently make significant annual expenditures for information and home entertainment. This investment will continue, but will be redirected to pay for convenient and “relevant” access to the media they want.

Bottom Up Will Replace Top Down. Imagine drawing a pyramid to represent digital media distribution. You would almost certainly put iTunes at the top and designate consumers to make up the base. This is basically the same model one would have applied to distribution of household items a hundred years ago. Sears Roebuck would have been at the top of the pyramid with consumers making up the base. iTunes, like Sears Roebuck a century ago, offers the classic centralized retail model – one to many. In an inherently decentralized online environment, it is only natural that this pyramid will eventually flip on its head. At the top will be a myriad of specialized media applications that offer innovative ways to discover and consume media and at the bottom, an individual consumer looking up at the many choices that fit their lifestyle and preferences.

Alan McGlade is CEO of MediaNet which is in the business of inverting the media consumption pyramid.

MediaNet Announces Record Downloads and Streaming Usage in December

Posted by MediaNet Public Relations | 9:55 am | No Comments

In 2009 Tim McGraw’s “Southern Voice” is Top Selling Album and Ke$ha Single “Tik Tok” is Top Selling Track

(January 29, 2010, New York, NY) – In the month of December 2009 MediaNet’s content network served more than 200 million downloads and over 150 million on demand plays.  With the rapid addition of customers to the MN Open platform utilizing the Company’s API and Web Components, MediaNet experienced a 124% increase in downloads over the previous December. 

Alan McGlade, CEO of MediaNet commented: “MediaNet has not only experienced an increase in customer sign-ups since we introduced our new products in the fall, but now we are seeing the usage grow as a result of a distributed network of premium content providers.  The statistics are proving the success of content being served to the end user in a decentralized manner and in a relevant environment.”

In addition to the December usage statistics, MediaNet is also unveiling the top albums and tracks based on the number of plays in 2009.

Top 10 Albums 2009:

  • Tim McGraw, “Southern Voice”
  • James Horner, “Avatar”
  • 30 Seconds to Mars, “This is War”
  • Mary J. Blige, “Stronger with Each Tear”
  • Eminem, “Relapse”
  • Alicia Keys, “The Element of Freedom”
  • Young Money, “We Are Young Money”
  • Owl City, “Ocean Eyes”
  • Mudvayne, “Mudvayne”
  • Three Days of Grace, “Life Starts Now”

Top 10 Tracks 2009:

  • Ke$ha, “Tik Tok”
  • Owl Cities, “Fire Flies”
  • IYAZ, “Replay”
  • Ludacris, “How Low”
  • Jay-Z, “Empire State of Mind”
  • Jay Sean, “Down”
  • Black Eyed Peas, “I Gotta Feeling”
  • Lady GaGa, “Bad Romance”
  • Jason Derulo, “Watcha Say”
  • Young Money, “Bedrock”

# # # #

MediaNet provides premium digital media content to a network of customers through the MN Open platform.  An API and easy to install Web Components deliver a set of powerful music and media content products including streams, downloads, music search, contextual matching and other media discovery tools to engage end users while keeping them on your website or application longer to maximize revenues. MediaNet powers music and media delivery for brands of all sizes including iLike, HMV, Tesco, MOG, Fox News, Ultimate Guitar, Intertech Media and many more.

MediaNet,, is privately-held and is headquartered in New York with offices in Seattle.

Contact for more information:

Ann Garrett

MediaNet PR

818-501-8499 or

Hello Music Launches

Posted by MediaNet Public Relations | January 22, 2010 11:36 pm | No Comments

MediaNet will be including Hello Music’s musician’s songs and albums into our content catalog.

Hello Music, connecting bands with opportunities – LA Times blog – January 22, 2010 (read here)

The Opposite of Crowdsourcing: HelloMusic Launches – – January 22, 2010 (read here)

Investors Say ‘Hello’ to Hello Music; $4 Million to Start…  – Digital Music News – January 21, 2010 (read here)

Hello Music Gets $4M For Indie Launch Platform – Hypebot – January 22, 2010 (read here)

Ex Virgin Digital Pair Get $4 Million Funding For Online A&R Platform Hello Music – – January 22, 2010 (read here)

The Billboard Q&A: MediaNet CEO Alan McGlade

Posted by MediaNet Public Relations | January 13, 2010 6:31 pm | No Comments

January 13, 2010 – Industry News
In the early days of digital music, MediaNet (then MusicNet) seemed to be in a great place. Big brands of all types were rushing into the market with digital music stores of their own, and MusicNet was there to provide all the back-end technology and music licenses for them to do so.

Then the reality of competing with Apple in a market ruled by DRM came crashing down and most… ( read the article)

MediaNet Announces New Roster of Customers

Posted by MediaNet Public Relations | January 11, 2010 12:58 pm | No Comments

New York, NY, January 11, 2010 — MediaNet, the industry leading business-to-business provider of premium digital media content, announced today a roster of new customers signed during the 2009 holiday season.  The new customers, utilizing the Company’s MN Open API and Web Components, include 20/20 Management, Masterbeat,, Musichustle, My Music Society, Pocket Tunes, Raineysongs Entertainment, Sparkart, Spinlets, StarCity,, UpandDownload,, Voxound, WaTunes, and WebTunes.

Alan McGlade, CEO of MediaNet commented:  “MediaNet did not experience a break this holiday season as businesses continued to see the value in premium digital content.  MediaNet signed more than a dozen new customers at the end of the year which brings us to more than 60 new customers since we introduced our new API and Web Components.”

These new customers integrating MediaNet’s APIs and Web Components include:

  • 20/20 Management will be offering an online event ticketing service.
  • Masterbeat is a download site specializing in remixes.
  • is a music storage service for digital music.
  • Musichustle is a creative solutions provider for music promotions and printing.
  • My Music Society is an online music social network that allows users to share playlists, download mp3’s, discuss and keep up to date on their favorite bands, artists, and music.
  • Pocket Tunes is a music player for Palm and Windows Mobile smartphones and PDAs.
  • Raineysongs Entertainment is a worldwide digital entertainment label and store.
  • Sparkart is a creator/designer of artist websites.
  • Spinlets is a provider of rich media widgets that allows users to share and access their favorite syndicated content from anywhere.
  • StarCity is an online radio and social television network, record label and music store that brings independent musicians, bands, producers, filmmakers, viewers and fans together in a unified social network.
  • is an online social music game where listeners can create their own virtual record labels and win prizes for finding and promoting the best new artists.
  • UpandDownload is an online collection of eclectic music and visual artists.
  • is an urban lifestyle entertainment website offering news, music, videos, movies and games. 
  • Voxound is a free music player for Windows for users to tag songs and explore their music collection with ease.
  • WaTunes offers the WaTunes Marketplace, a digital music store application that enables users to easily discover new music and purchase downloads on-site.
  • WebTunes is an online marketplace and music locker service to upload music and listen from anywhere in the world. 

The above are in addition to the following new customers MediaNet announced in December:, Soundtrckr,, InMotion Entertainment, Get Green Music, BadAssCds, Voicebox Technologies, Jamdown Digital,, Navvo Group, Shiekh Music, Xenelope, Artist Direct, and Jukebox Jockey. 

# # # #

MediaNet’s advanced technology platform, MN Open, offers an API and easy to use Web Components that deliver a set of powerful music and media content products including streams, downloads, music search, contextual matching and other media discovery tools to engage end users while keeping them on your website or application longer to maximize revenues. MediaNet powers music and media delivery for brands of all sizes including iLike, Zune, HMV, Tesco, MOG, Fox News, Ultimate Guitar, Intertech Media and many more.

MediaNet is privately-held and is headquartered in New York with offices in Seattle. Launches iTunes Sharing Platform

Posted by MediaNet Public Relations | January 8, 2010 12:47 pm | No Comments

MediaNet customer is a free web site where users can get (find and download) playlists and share playlists with other users.  Now users can directly download their playlists to iTunes and Windows Media Player.  Also, was featured in a FoxBusiness story.

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